using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;

namespace SimpleFramework
{
    public class BuildHotUpSetting : ScriptableObject
    {
        public static readonly string AssetPath = "Assets/BuildHotUpSetting.asset";
        public string ExportPath = "bin/verison";
        public string ResURL = "http://192.168.0.104/full";
        public BuildHotUpAssetDir[] AssetDirs;

        public static BuildHotUpSetting Load()
        {
            return AssetDatabase.LoadAssetAtPath<BuildHotUpSetting>(AssetPath); ;
        }
    }
}